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Advice for First-Time Storytellers with Walking into Shadow

Mage is an intimidating game to run, so besides the rules, what to keep in mind when you start? ⁠Simon⁠ from ⁠Walking into Shadow⁠ and Terry talk recommendations to get a game a Mage that won’t fall apart in one sitting.

Exploring the Deep Umbra in Werewolf and Mage with Hal Case

The ⁠Deep Umbra⁠ is vast and dangerous but full of wonders. So how do you get there? ⁠Hal Case⁠, author of ⁠Umbral Pilots⁠ for Werewolf 20 and Mage 20, talks spirit-powered spaceships, plasma klaives and Garou/Mage relations.

Reflections and Plans: 2023 in Review

WEIRD EPISODE! First, a little bit on how 2023 went for Mage: The Podcast, then a lost conversation with ⁠Noah H⁠ of ⁠The Story Told⁠ on ⁠Chronicles of Darkness⁠ and RPG art.

Reality Deviant Book Club: Sandman

The Sandman⁠ is one of the most highly lauded comic runs to have ever been published, what can we take from it for our games? Pook and Adam discuss mood, inspiration, and ⁠T.S. Eliot⁠ in this edition of Reality Deviant Book Club.

Tales of Hungry Ghosts: Updating Kindred of the East for Mage

What dies may not stay dead. Driven by hunger, vengeance or piety the ⁠Hungry Dead⁠ have rare knowledge and potent powers mages be drawn to. ⁠Hsien⁠ joins to talk ⁠their work⁠ in rewriting ⁠Kindred of the East⁠.

Tomes of Magick: The Quick and the Dead

When death isn’t the end, what strange things can Sleepers get up to? Adam and Terry talk ⁠cauls⁠, ⁠fennel swords⁠, weird death tech, and more in the surprisingly useful-for-Mage ⁠The Quick and the Dead⁠.

Bards, Bog Mummies, and Book of Days with PookaG

Want to have ⁠bards⁠ in your game, ⁠preserved guardians⁠ that uphold the ⁠Gauntlet⁠, a⁠ weird holiday⁠, or some ⁠minor Spheres⁠? Pook and Terry talk STV books you can get right now for as little as pay what you want.

Tomes of Magick: Mummy Second Edition

Apophis rises, Horus prepares, and mages go “this could get interesting.” Adam and Terry talk the ⁠ka, khaibit⁠, ⁠Cabiri⁠, ⁠Ishmaelites⁠ and the vastly expanded landscape of ⁠Mummy in its Second Edition printing⁠.

Explaining Mage to New Players with Jen Peters

Jen Peters of ⁠Dork Tales⁠ joins to introduce the ⁠Paradox podcast. A well-researched right series geared towards explaining Mage to completely new players. Does it succeed? Listen and find out! An entire episode of Paradox is included.

Tomes of Magick: A World of Darkness: Mummy

Finally Adam and Terry talk deathless supernaturals in an unending war that stalk the night, ⁠mummies⁠! ⁠World of Darkness: Mummy⁠ contains strange creatures with ⁠strange ancient magic⁠ and we talk adding it to your Mage game.