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Exploring the Deep Umbra in Werewolf and Mage with Hal Case

The ⁠Deep Umbra⁠ is vast and dangerous but full of wonders. So how do you get there? ⁠Hal Case⁠, author of ⁠Umbral Pilots⁠ for Werewolf 20 and Mage 20, talks spirit-powered spaceships, plasma klaives and Garou/Mage relations.

Reflections and Plans: 2023 in Review

WEIRD EPISODE! First, a little bit on how 2023 went for Mage: The Podcast, then a lost conversation with ⁠Noah H⁠ of ⁠The Story Told⁠ on ⁠Chronicles of Darkness⁠ and RPG art.

Reality Deviant Book Club: Sandman

The Sandman⁠ is one of the most highly lauded comic runs to have ever been published, what can we take from it for our games? Pook and Adam discuss mood, inspiration, and ⁠T.S. Eliot⁠ in this edition of Reality Deviant Book Club.

Tales of Hungry Ghosts: Updating Kindred of the East for Mage

What dies may not stay dead. Driven by hunger, vengeance or piety the ⁠Hungry Dead⁠ have rare knowledge and potent powers mages be drawn to. ⁠Hsien⁠ joins to talk ⁠their work⁠ in rewriting ⁠Kindred of the East⁠.

Tomes of Magick: The Quick and the Dead

When death isn’t the end, what strange things can Sleepers get up to? Adam and Terry talk ⁠cauls⁠, ⁠fennel swords⁠, weird death tech, and more in the surprisingly useful-for-Mage ⁠The Quick and the Dead⁠.

Bards, Bog Mummies, and Book of Days with PookaG

Want to have ⁠bards⁠ in your game, ⁠preserved guardians⁠ that uphold the ⁠Gauntlet⁠, a⁠ weird holiday⁠, or some ⁠minor Spheres⁠? Pook and Terry talk STV books you can get right now for as little as pay what you want.

Tomes of Magick: Mummy Second Edition

Apophis rises, Horus prepares, and mages go “this could get interesting.” Adam and Terry talk the ⁠ka, khaibit⁠, ⁠Cabiri⁠, ⁠Ishmaelites⁠ and the vastly expanded landscape of ⁠Mummy in its Second Edition printing⁠.

Explaining Mage to New Players with Jen Peters

Jen Peters of ⁠Dork Tales⁠ joins to introduce the ⁠Paradox podcast. A well-researched right series geared towards explaining Mage to completely new players. Does it succeed? Listen and find out! An entire episode of Paradox is included.

Tomes of Magick: A World of Darkness: Mummy

Finally Adam and Terry talk deathless supernaturals in an unending war that stalk the night, ⁠mummies⁠! ⁠World of Darkness: Mummy⁠ contains strange creatures with ⁠strange ancient magic⁠ and we talk adding it to your Mage game.

Idea Generation Methods for Mage

How do you brainstorm plot threads? How do you come up with Umbrood names, McGuffin descriptions or outline NPCs? Adam and Terry walk through their processes for coming up with plot and creating Mage-sounding non-sense.