The World of Darkness has all sorts of non-human peoples, how do we add them to Mage? Pook from Changeling: The Podcast joins to talk about the Fomorians, Tuatha de Danaan, the Goro, Dero, Firstborn and the Djinn.
Types of Conspiracies in the World of Darkness
The World of Darkness is full of supernatural conspiracies, but who falls in with them and how can we use them in our games? Jordan Etherington joins to talk methods and pitfalls when adding creeping conspiracy to your game.
RPGs at PAX Unplugged with Mike A and Pooka G
How do we crack D&D’s hegemony? What would a better World of Darkness convention experience be? What fun stuff did we find? Mike A of Darker Days Radio and Pooka G from Changeling: The Podcast talk PAX Unplugged.
Tomes of Magick: Mapping Werewolf’s Umbra
Werewolves see the Otherworlds differently with different senses, different passages, and possibly different places. Adam and Terry talk Umbra, Umbra (Revised) and W20 Umbra: The Velvet Shadow from the Scar to the planetary court.
Tomes of Magick: Werewolf Umbra Books
Werewolves guard against mages raiding their caerns for quintessence but no one can stop us from raiding Werewolf books for story ideas! Adam and Terry talk Umbra, Umbra (Revised) and W20 Umbra from Chaos Stones to the Kami.
Planetside: The Void Engineers on Earth
The Void Engineers get pigeon-holed as the Convention of space marines and voidships, but that’s just one part. Bryce and Terry talk about what the Void Engineers do on Earth and how to run planetside oid Engineers stories.
Making Sense of Paradigm, Practice, and Instruments
Mage: The Ascension 20th Anniversary Edition was a leap forward in how a character does magick with focus but how do we bring instrument, practice, and paradigm alive at the table? Charles Siegel walks through optional systems, high level explainers, and his reference work, Prism of Focus.
Tomes of Magick: M20 Victorian Mage
M20 Victorian Age describes a world on the cusp of modernity steeped in gaslit mystery. Pook and Terry talk the perils of the straits, the intrigue of empire, and odd magicks re-emerging after centuries.
Shakespeare’s Magick England after the Sorcerer’s Crusade with Nathan Foxgrove
What does magick look like in Shakespeare’s England with Dee as Elizabeth’s court astrologer and Walsingham’s spies everywhere? Nathan Foxgrove joins to talk Navalon, the last skyriggers, and the Book of Oberon.
Advice for First-Time Storytellers with Walking into Shadow
Mage is an intimidating game to run, so besides the rules, what to keep in mind when you start? Simon from Walking into Shadow and Terry talk recommendations to get a game a Mage that won’t fall apart in one sitting.

