Movies inform much of culture, why shouldn’t they inform our games? How do we use the Kuleshov effect, Formalism, and mise-en-scène at our tables? Yui joins to talk movie terms, ideas, and inspirations that we can use in our Mage games.
Paradigm Deep Dive: Jewish Mysticism
Technocratic Leadership: Who’s In Control?
The shadowy upper echelons of the Technocracy have shifted over time but Control is its best known incarnation. Control has been shrouded in secrecy and Victory and Terry walk through its possibilities.
Tomes of Magick: M20 Gods and Monsters
Gaia, the Demiurge, and Cosmic Entities in Mage
Different lines produce different cosmic beings so how do we use the lion-faced serpent Ialdabaoth, Gaia, the August Personage of Jade, and the Triat in our games? Josh and Terry talk cosmic beings where they can fit into Mage.
Answering Ascension: Ascension, Space and Spheres
Does Ascension kill you? Do mortal spacecraft enter the Umbra? Are the Spheres real and if not what are the Shard Realms? Charles and Terry talk some of the squirrelier questions of the Mage setting and their answers.
Economics of Actual Plays and Mage of Sail with Patrick McNamara
What goes into a kitting out an actual play? What equipment do you need? How do you balance the books? Patrick McNamara from Dogfood Studios joins to talk Mage of Sail and how to make it as an actual play.
Tomes of Magick: M20 The Book of Secrets
What’s a bloc tribunal vs a Wise Heart? Who protects the Yazidi, how does hacking work? Book of Secrets adds as a lot to Mage: The Ascension 20th Anniversary Edition and Adam and Terry talk secondary abilities, merits and flaws, and Developer Q&A.
Rethinking Experience Points and Advancement in Mage
Should higher levels cost more? How often should Arete go up? How can I make players drive advancement? Chazz and Terry talk character arcs, arcane beats, milestone experience points, free Arete and additions to the MtP drinking game.
Facing the Imbued: Mage/Hunter the Reckoning Crossover with Ranae
Mages may be unleashed human potential but the Imbued see warlocks who should be leveraged, healed or fought. Ranae joins to talk powers, strange allies, Heralds, killer spoons and Hunter: The Reckoning.

