The Nephandi, Marauders, infernalists, and dark Umbral entities are spoken about in hushed whispers at meetings of mages but, well, how do you use them in a chronicle? Adam Simpson and Terry Robinson walk through Book of Madness: Whispers Without, Chaos Within which vastly expanded the details and systems for the main Mage antagonists as well as the slippery concept of paradox. Also included: an handy dandy appendix for quick reference.
Duplicity: A Twitter Chronicle
Mage: The Podcast will launch a Twitter Chronicle, Mage: Duplicity, in August and is headed by our teammate, Ira Grace. How do you run a Chronicle by Tweet? We’re not entirely sure but we have some ideas! Ira outlines his vision for Mage: Duplicity and how he plans to run the Chronicle.
Compelling Storytelling with Robert Batton of 25 Years of Vampire: The Masquerade – A Retrospective
Robert Batton, co-host of the 25 Years of Vampire: The Masquerade – A Retrospective podcast, has been running Vampire Chronicles from the intimate tabletop environment to the grand LARP for nearly 25 years. Recently, he’s added Mage: The Ascension to his offerings. Hear this veteran podcaster and Storyteller’s advice for your Mage Chronicle, reminders of what makes the game unique, and find out what really makes Mage the sexiest game involving wizards.
Tomes of Magick: Verbena
Among the Traditions, the Verbena most understand the cycles of power of sacrifices required to keep them going. The Verbena also may know best the sting of the Inquisition and what was lost at the end of the Mythic Ages but the wheel turns and what was old is new again. Listen in as Adam and Terry talk about where the Verbena got their start, their understanding of the founding cosmology of the World of Darkness, and how little they’ve changed over time.
How to Run A Street Level Game
Mark Hope discusses street level games: what street level games are, how to make your game a success and resources you can use to bring your game to life.
Interview with Paul Strack
Adam Simpson interviews Mage fan Paul Strack about his involvement with the early online fan community for World of Darkness, an example of tiered play and blending Mage: The Ascension with Mage: The Awakening rules.
Tomes of Magick: Euthanatos
The Euthanatoi have been with the Council of Nine Mystic Traditions since its founding but are they misunderstood tenders of the wheel or death dealers with alien morality? Claimed by some to be half-Nephandi and others to be the Fallen’s greatest enemy, Adam and Terry discuss the tension within the Euthanatoi and between it and the rest of the Council.
Worlds of Darkness: Mage/Changeling Crossovers with Victor Kinzer
We’re told that the fae and changelings are, well, just fairy tales, but in the World of Darkness dreams made manifest are very, very real. Join Terry Robinson and Walking Away from Arcadia’s Victor Kinzer for a guide to adding Changelings to your Chronicle as friends, foes, or something simply strange.
The Mage Cookbook and the Ahl-i-Batini with Rachelle Udell
Rachelle Udell has been the author on such diverse Mage titles as The Bitter Road, Revelations of the Dark Mother, and to the Disparate Alliance section of the Mage: The Ascension 20th Anniversary Edition core rulebook. On today’s show, Rachelle and Terry talk about how Rachelle got into writing for Mage, where she sees the Ahl-i-Batini in the 21st century and, of course, why buying Neiman Marcus collard greens is a cry for help.
Tomes of Magick: Technocracy: Iteration X
Adam and Terry discuss the sometimes over-the-top mechanical horror of first edition Technocracy: Iteration X. The Clockwork Convention gave us the unfeeling malevolent robots in the form of HIT Marks but what else can they bring to the table? To what extent was Iteration X just a response to the killer robot phase of the early 90s? How did the first convention to explicitly say it has non-Western origins get its start?

