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Mage: The Podcast

Mage: The Podcast

A podcast for Mage: The Ascension players, storytellers, and World of Darkness fans.

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Posted on September 21, 2024September 22, 2024

What Was Lost: Revisiting First Edition Mage

What Was Lost: Revisiting First Edition Mage

Not every bit of lore persists through a game’s history and today we’re talking the things shed after first edition and how to bring them back like active Oracles, node-seeking spiders, Nephandic pure forms, and more.

Posted on September 7, 2024September 7, 2024

Stealing from Oneshots: Cyberpunk, Through the Breach, and Yazeba’s Bed & Breakfast

Stealing from Oneshots: Cyberpunk, Through the Breach, and Yazeba's Bed & Breakfast

One shots give you a taste of another game but what can we take from them? Terry and ⁠Pook⁠ talk choice bits from ⁠Cyberpunk⁠ Red, ⁠Through the Breach, Yazeba’s Bed & Breakfast and more.

Posted on August 31, 2024August 31, 2024

What Would You Change in Mage? System and Setting

What Would You Change in Mage? System and Setting

What would you change in Mage? Today we asked Darker Days Radio’s Bryce Perry, Jackalope Live Action Studio’s Matthew Webb, Plastic Age Production’s Travis Legge, and author James Sambrano what they’d change.

Posted on August 24, 2024August 24, 2024

Adding Romance to Games with Friday Stout and Sebastian Yūe

Adding Romance to Games with Friday Stout and Sebastian Yūe

Mages are human. Love and romance are parts of their lives, so how do we add them? Friday Stout and Sebastian Yūe join to talk their project⁠ How to GM Romance⁠ which gives systems for romance plus plenty of ST advice.

Posted on August 17, 2024August 17, 2024

Our Brilliant Ruin with Justin Achilli and Rachel J. Wilkinson

Our Brilliant Ruin with Justin Achilli and Rachel J. Wilkinson

What would you do if you knew the world were in its last days? ⁠Our Brilliant Ruin⁠ from World of Darkness writers Justin Achilli and Rachel J. Wilkinson asks this question and we talk tools, methods, inspirations, and ideas for gaming in a world that’s dying.

Posted on August 10, 2024August 10, 2024

Tomes of Magick: Land of Eight Million Dreams

Tomes of Magick: Land of Eight Million Dreams

The ⁠Hsien ⁠are said to be the changelings of East Asia… but that’s… a stretch, so why not use them in your Mage game instead? Adam and Terry talk ⁠Shinma⁠, ⁠Hanumen⁠, ⁠Suijen⁠, and tasty tasty dragon's nests in ⁠Land of Eight Million Dreams⁠.

Posted on July 27, 2024July 27, 2024

Running and Playing Low Mage Count Games

Running and Playing Low Mage Count Games

Sources run the gamut for how many mages are running around the ⁠World of Darkness⁠, how should your game change based on their commonality? Terry and Bryce talk low mage counts games and how to run them.

Posted on July 20, 2024July 23, 2024

Creating Metaplot Between Editions with Michael Mercere

Creating Metaplot Between Editions with Michael Mercere

Metaplot ⁠can be hard to approach, so how do pick what to add? How do you fill in what happened since ⁠Avatar Storm⁠? Terry and Michael talk ⁠Avatar Storms⁠, ⁠the Sphinx⁠, STV supplements, and ⁠many many factional plot hooks⁠.

Posted on July 13, 2024July 13, 2024

Tomes of Magick: World of Darkness: Demon Hunter X

The ⁠Year of the Lotus⁠ added East Asian elements to many gamelines, what can Mage players take from the supplements for other lines? Adam and Terry talk the ⁠Shih⁠, the ⁠Shen⁠, and ass tattoos in ⁠World of Darkness: Demon Hunter X⁠.

Posted on July 6, 2024July 7, 2024

Amnesia and Anamnesis: Memory in Mage

Amnesia and Anamnesis: Memory in Mage

Mages can live centuries with minds both powerful and fluid, how do we feature memory as a central story idea? ⁠Bryce⁠ and Terry talk the ⁠Mind Sphere⁠, strategic forgetting and ⁠There Is No Antimemetics Division⁠.

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