Search results for: Siegel

Tomes of Magick: Syndicate

Fighting the Ascension Conflict isn’t all about daring and fighting for principles. Someone has to pay for the Devices, the Sanctums, the cleaning crew, and that’s hoping there’s enough coin left over to get a vacation every now and then. Enter the Technocracy’s Syndicate. Adam and Terry talk about the last 2e Convention book and what makes the shine, as well as the skeletons they have in their closet as they make millions while making billions.

Tomes of Magick: Cult of Ecstasy

The Cult of Ecstasy explores the liminal spaces between the magickal and mundane and between the emotive and cerebral to return with wisdom. Plus sex, drugs, and various musical genres not exclusively rock. Adam and Terry discuss the Cult’s varied methods of exploring outer and inner spaces of experience, their history, and their magick.

Upcoming Projects and GenCon 2019 Part 2: Politics in Mage, Writing and Editing, and Growing the Mage Community

The second and final Gen Con 2019 interview show, but first some updates on Mage: The Podcast projects!

Worlds of Darkness: Mage/Demon the Fallen Crossovers

Many world cultures refer to servants of greater powers who guide humanity and other servants of darker powers who tempt us. What if the latter started out as the former? Demon: The Fallen builds a world where a war occurred in heaven where those who fought for the right to reveal themselves to humans were banished from creation…until now. Demon as a system plays very well with Mage and Terry Robinson and Charles Siegel will guide you though adding those who saw paradise lost to your chronicle.

Upcoming Projects and Gen Con 2019 Part 2: Politics in Mage, Writing and Editing, and Growing the Mage Community

The second and final Gen Con 2019 interview show, but first some updates on Mage: The Podcast projects!

Devices and Wonders: Items of Magick in Mage

Terry speaks with Charles Siegel, author of Mystic Armory about the magickal things Mages of all stripes make like wonders, devices, artifacts, inventions, charms, gadgets, grimoires, and principiae. Also discussed are the “gadget” of nuclear weapons introduced in Fallen Tower: Las Vegas, the best-ever-charm Unbullets, and more importantly, how to introduce wonders and devices into your chronicles.

Enlightened Grimoire

On today’s show Charles Siegel joins us to talk about the Enlightened Grimoire, a book that contains every single rote ever published and updated for Mage: The Ascension 20th Anniversary Edition rules. We discuss the Soft Apocalypse RPG I’m working on based on Will McIntosh’s book and the game mechanics I’m considering to run it (Strain, Fate Core, Savage Worlds, GURPS, Simple World, etc); the 1,500 rotes that appear in 200 pages of the Enlightened Grimoire; why he wrote the Grimoire; the How Do You DO That? book; who he consulted to write the Grimoire; the biggest challenge he faced writing the Grimoire; the most popular rotes and his favorite rotes; why he prefers to play Spirit Mages; how he got into role playing games and Mage; how his Chronicles have changed over the decades; the types of Chronicles he likes to explore; future projects he’s working on for the Storytellers Vault; advice for writing material for the Storytellers Vault; tools he used to wrote the Grimoire; Paradox: The Brainstorming.