Many counted the Dreamspeakers (renamed the Kha’vadi) out after the Avatar Storm but such claims were premature. Adam and Terry talk new sorcerous paths, spirits on the mundane side of the Gauntlet, and a bigger Tradition in Tradition Book: Dreamspeakers.
Mage Settings: Cities with Griffin Horn
Games are often set in the places we know by adding a layer of magick or horror, but how do you do that? Griffin from The Story Told and Terry talk about how they Mage-ify their hometown, Philadelphia, and how to make any major city magickal.
Tomes of Magick: Convention Book: Iteration X
The Clockwork Convention has been cut off from Autochthonia and many of its cyborg minions have gained terrifying freedom. Adam and Terry talk new HIT Marks, the Cult of the Machine, and Alanson hardsuits in Convention Book: Iteration X.
Lessons from Urban Shadows with Mark Diaz Truman
Let’s steal from Powered by the Apocalypse (PBtA)! Mark Diaz Truman is the CEO of Magpie Games and World of Darkness fan. He an author of Urban Shadows, a PBtA urban fantasy game and shares what World of Darkness players can take back to one of the games that inspired it.
Tomes of Magick: Tradition Book: Cult of Ecstasy
The Ecstatics find liberation and possibly Ascension through potent sensory experiences in agony and ecstasy, so how have they met modernity? Adam and Terry talk about a plethora of new groups, expanded history, and very practical magick in Tradition Book: Cult of Ecstasy.
How to Mage: Seekings
The mechanics for raising Arete are easy, but how do you play out a Seeking where a mage may make a self-discovery or learn about the fundament of the cosmos? Josh Heath and Terry share how Seekings changed across editions and some ways you can run them.
Tomes of Magick: Book of Madness, Revised
In a world going mad how do the Marauders manifest? How have the Nephandi cope with the Avatar Storm? How do I barter my (character’s) soul? Adam and Terry talk the dark whisperers in the Ascension War in Book of Madness Revised.
Mage Actual Plays with VorpalTales, Guldan Age Stories, Ombligo Del Diablo, and Utility Muffin Labs
Three different interviews with three different liveplays! Terrifying Tales nods to Kult, Ombligo Del Diablo is an M5 hack in a strange Southwest, and Technogate explores the 90s, one Umbral Realm at a time and what 2d10 and Guldan Age Stories are up to.
Tomes of Magick: Guide to the Traditions
Guide to the Traditions lifts the curtain on the thousand ways the Traditions work with and against each other. Adam and Terry talk high-ritual shamans, hidden Cathars, Asthika technomancers, and stranger magicks in this broad look at the 21st century Council.
Victorian Mage with Ian AA Watson and Victor Kinzer
The 19th century saw the West push to conquer the world but what were mages up to? The Technocracy rises, the American frontier closes and dozens of societies resist colonialism in Onyx Path's newest crowdfunding campaign, M20 Victorian Age now on Indiegogo.

