With Fallen Tower: Las Vegas, Mage: The Ascension (Revised) brings the total number of Mage city books…. to one! Vegas is a city where money and magick flow freely and Adam and Terry talk questionable Nodes, neat rotes, and an Awakened mime.
Hidden Lore: Marauders and Early Mage with Kathy Ryan
Kathy Ryan was on the Mage train since almost the beginning and she shares her experiences adding Amanda and Senex, shifting the Marauders and the Nephandi, and some of her notes for what her Mage: The Ascension 20th Anniversary Edition (M20) metaplot would have been.
Tomes of Magick: Manifesto: Transmissions from the Rogue Council
The mysterious Rogue Council calls on mages to again pursue the Ascension War in the face of despair and the Technocracy responds. Adam and Terry talk the Sphinx, Annunaki, and Panopticon in Manifesto: Transmissions from the Rogue Council.
Time of Judgment, Unknown Armies and RPG Fiction with Greg Stolze
Greg Stolze, prolific author of RPG books for Hunter, Demon, A Dirty World, and Mage fan favorite, Unknown Armies, discusses Invisible Clergy, obsession fueling magic, writing game fiction, how he’d write World of Darkness angels, and crowdfunding projects.
Tomes of Magick: Mage Storytellers Handbook
How do you run a game without Paradox? How about during a game where the Roman empire never fell? What if the Ministry of Swords still existed? Adam and Terry talk the Mage Storytellers Handbook and what you can take to your table.
Technocracy Dossier, Into the Mother Lands, and Promoting Mage with Tanya DePass and B Dave Walters
B Dave Walters talks about the Technocracy in 2021, Cassandra Complex, Friends of Courage and introducing players to Mage and Tanya DePass talks about the Into the Mother Lands’s Afrofuturist setting and game design in a multitopic episode.
Tomes of Magick: Tradition Book: Hollow Ones
So far, the Hollowers were presented as American, urban, and gothic in and now with their own Tradition Book, a new light shines on their varied ways. Adam and Terry talk elemental cliques, oneiromancy, and wraiths in Tradition Book: Hollow Ones.
Secret Frequencies and Weird History with Chris from Darker Days Radio
History teems with strange events and stranger claims that beg to be added to our Mage games, but how? Luckily, Darker Days Radio does regular segments on it! Chris and Terry discuss the Pope Lick Monster, the Dyatlov Pass incident and more.
Tomes of Magick: Tradition Book: Euthanatos
The Euthanatoi draw from those who do the work others won’t, and now that includes purging the Ksirafai and possibly cleansing reality. Adam and Terry discuss Senex, necromancy, and the Good Death.
How to Mage: Running a One-Shot
Before you convince someone to play 30 session of Mage, maybe show them one? Josh and Terry give their recommendations on running a Mage one-shot. Also, an interview with Storytellers Vault fiction author, Lee Webb about their Etherite short fiction Dead Reckoning.

