Better Worldbuilding with Rai Cole

Better Worldbuilding with Rai Cole

Some RPGs are swashbuckling sagas, others are intimate dramas, and others are simply about surviving a brutal world. Mage can be all those things, but how? Professional game and fiction writer Rai Cole of the Bonus Experience podcast gives solid advice on how to build your Mage setting, how to change the stock World of Darkness, and things you can steal from other games that work well in the Storyteller System.

Aliens in Mage with Charles Siegel

Aliens in Mage with Charles Siegel

The World of Darkness is full of supernatural horrors, demonic entities, subterranean monsters, and bygone creatures, but how about aliens? In the second episode celebrating weird stuff from space, Charles and Terry talk about the Ka Luon, the Zigg’raugglurr, the Hui:xa, and the Watchers in the Deep and the mortals who love them.

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Tomes of Magick: Digital Web 2.0

Tomes of Magick: Digital Web 2.0

The Digital Web is a Zone that cuts across all layers of the Umbra and is rare for being accessible my mortals. So what does it look like, how do you get there, and how has it changed in the five years since the original Digital Web supplement was launched? Adam and Terry walk through the state of the Digital Web after the Great Whiteout, the difference between a troika and a Bogie, and how to avoid getting derezzed in their discussion of Digital Web 2.0.

Void Engineers vs Space Changelings with Simon Eichhörnchen and Victor Kinzer

Void Engineers vs Space Changelings with Simon Eichhörnchen and Victor Kinzer

We’ve talked about changelings, and we've talked about Technocrats, but we've never talked about body snatching space changelings and the Void Engineers who love them…and by that we mean shut them down. Changeling: Countless Dreams is a 176 page supplement detailing how to introduce creatures powered by humanity’s dreams and nightmares about space to your chronicle. Author Simon Eichhörnchen and editor Victor Kinzer break the book down and provide power ideas and plots for your game.

Tomes of Magick: Technomancer’s Toybox

Tomes of Magick: Technomancer’s Toybox

Legends are full of magic wands, enchanted slippers, and sacred artifacts of immeasurable power, but what kind of Wonders to console jockeys, ethernauts, and mirrorshades get? Technomancer’s Toybox answers that question in spades and Adam and Terry do a rapid tour of what techies and their friends use instead of cauldrons and potions picking out their favorites and those that should have stayed on the drawing board.