Revised created a whole new world for Mage but not everything could fit in the core rulebook. How do I make Charms or Periapts? Who are the Taftâni ? Can I have more deets on the Avatar Storm? Adam and Terry talk what you need to know and what you can skip in the Mage Storytellers Companion.
Making an Archmage Dating Sim with Kris Newton
Today we tackle two vital questions: How could you make a Mage: The Ascension video game and how would go about dating an archmage. Kris Newton of the MegaDumbCast joins to help tackle these questions and more. Also, Kris gives us some tips on how to steal things from Palladium’s over-the-top trenchcoat horror classic Beyond the Supernatural.
Tomes of Magick: Revised Core Rulebook
Mage: The Ascension Revised is often called a seismic shift in the world of the Awakened with a directionless Technocracy, confused Nephandi, and shattered Traditions but what really changed? Adam and Terry walk you through the lore, tone, theme, and rules changes for the book that set the stage for everything to come until Ascension.
World of Darkness Ghost Hunters with Matthew Dawkins
Mortals may lack Spheres in investigating the ghostly mysteries of the World of Darkness but they do have technology, grit, numbers, and some wisdom to make up for it. World of Darkness Ghost Hunters outlines how to add mortal ghost hunters from the celebrity skeptic to the trained necromancer to your games as players or as NPCS. Matthew Dawkins talks numina, The Orpheus Group, mummies, and a dash of M5.
Tomes of Magick: Masters of the Art
What lies beyond mastery? Mage has provided tantalizing hints of archmages capable of leveling mountains with a thought but Masters of the Art gives rules and setting for these walking demigods. Adam and Terry walk through arch-allies, arch-nemeses, and of course archspheres as well as some alternatives to archmastery.
Next book: Mage the Ascension: Revised Core Book – NEW EDITION!
Paradigm Deep Dive: North American Witchcraft with S. Rune Emerson
Paradigm deep dive time! Occultist and author S. Rune Emerson talks North American Witchcraft and outlines the paradigm, practice, and instruments for naturalistic and supernatural witchcraft that follow North American traditions.
Tomes of Magick: The Spirit Ways
The World of Darkness is teeming with spirits and things yet stranger and shamanic mages practitioners from all corners of the globe act as messengers and defenders. The Spirit Ways is a book on some types of shamanic practice and Adam and Terry walk you through it.
AscensionCon 2020: 25 Years of Mage with Satyros and Friends
Mage has changed a lot over the past 25 years but what was it like being on the inside as an artist, developer or writer? Find out from the people who were there with two artists, two developers, five writers, and the guy responsible for the Sphere system (who’s also Dante). The full panel is Bill Bridges, Satyros Phil Brucato, Jackie Cassada, Echo Chernik, Jesse Heinig, Mark Jackson, Nicky Rae, James Sambrano, and Travis Williams.
Tomes of Magick: Initiates of the Art
Mages can reach levels of power that can level mountains and carve Realms in the Horizon that follow their every whim, but where do they start, what can you do with an Arete of one, and how do you not get accidentally launched into the Umbra? Adam and Terry talk Initiates of the Art, the first in a series of books that outline mages at various steps on the Path of Thorns.
Paradigm Deep Dive: Gothic and Hollower Magick with James Sambrano
The Hollowers have gone from tragically hip Orphans to post-modern alternative to the Traditions, but how do they do magick? Life-long Goth and Mage writer, James Sambrano, talks paradigm, practices, and playlists for one of the newer paradigms in Mage.

