Tomes of Magick: Outcasts: A Players Guide to Pariahs

Tomes of Magick: Outcasts: A Players Guide to Pariahs

The Council gets their Tradition books, the Technocracy gets their Convention books, but what about the Hollow Ones? Not necessarily Orphans, not quite a craft, these creatures of modernity claim to go back to at least the Jazz Age but how do you play one? Outcasts: A Players Guide to Pariahs was the first supplement to give more information on this collection of goths and romantics along with information on the Caitiff of Vampire and the Ronin of Werewolf. Adam and Terry talk about the Hollow Ones changing story and the role of Orphans in Mage: The Ascension.

Tomes of Magick: Hidden Lore

Tomes of Magick: Hidden Lore

Mage’s Second Edition Core Rulebook had a strict page count and clocked in at fewer pages than First Edition. So what were these missing pages and where did they go? Hidden Lore was the collection of all the materials that ran over the page count and for the Second Edition Storyteller it’s your best source for additional rotes and systems as well as an entire cabal. Terry and Adam discuss what to take from it and what to leave behind in this episode of Tomes of Magick.

Tomes of Magick: Second Edition Core Book

Tomes of Magick: Second Edition Core Book

Second Edition’s (2e) intimacy and depth is sometimes viewed as a radical departure from First Edition’s (1e) cosmic stories but what are the nuts and bolts of the differences? Was the change sudden or gradual and how was Brucato’s vision implemented in a core book? Adam and Terry talk about how mechanics, mood, setting, and metaplot changed and what you should remember when looking back on 2e’s groundbreaking release and what got left behind from 2e’s strict page count.

Tomes of Magick: The Fragile Path: Testaments of the First Cabal

Tomes of Magick: The Fragile Path: Testaments of the First Cabal

The Council of the Nine Mystick Traditions is in response to the nascent Technocracy over 450 years. After nine years of squabbling, the Council sent out the First Cabal to spread the message of the Council and counter the Order of Reason but it fell to betrayal from within. Was Heylel a traitor, savior, or insane? Victor and Terry discuss the rise and fall of the First Cabal in reviewing The Fragile Path: Testaments of the First Cabal, Mage’s in-world book on those who were there.

Hadouken! RPG Tag Team: Street Fighter RPG-Mage with Kris Newton

Hadouken! RPG Tag Team: Street Fighter RPG-Mage with Kris Newton

You’ve introduced vampires, werewolves, demons, ghosts, and even changelings into your chronicle, now what? How about a fellow who learned to electrocute people by watching electric eels? If that’s too subtle a psychic madman who got their powers from an ancient meteorite? If those sound good, listen to Kris Newton of the MegaDumbCast go through ways to jam the lore, mechanics, and mood of Street Fighter into your Mage chronicle.