Exploring the Deep Umbra in Werewolf and Mage with Hal Case

The ⁠Deep Umbra⁠ is vast and dangerous but full of wonders. So how do you get there? ⁠Hal Case⁠, author of ⁠Umbral Pilots⁠ for Werewolf 20 and Mage 20, talks spirit-powered spaceships, plasma klaives and Garou/Mage relations.

Show Notes

Executive Producers

Alexia • Aleksandra J • Alexander G • Alexander P • Ambiversion • Andrew E • Anders S • Andrew • Andrew E • Andrija J • Anon Ibid • Bdurfy • Benjamin B • Berto • Blaise H • Blake R • Bo • BoogersBoogersBoogersBoogersBoogersBoogers • Brad M • Brandon • Bryce Perry • Bubba, The Pale One • Buck Farmer • Chris B • Chris Z • Christopher P • Cinshadis • Connor G • Cromwell The Archaeologist • Curtis H • Dan Svensson • Daniel C • Daniel S • Darren H • David M • David R • DrawnCap • Dennis O • Derek S • Ean R • Eli l • Entropy_Prime • Eric S • Fragarach • Freddy • FriedrichOwl • Gabriel P • Garga L • George L • Gray -Trilug- H • Guy Conan S • GuyWithPuns • Henry Craft • HugoTheBogPerson • I Jaye S • Ian • Illara S • Ira Grace • Isabel CL • J Gatsby • Jason B • Jason D • Jason K • Jason V • Jason Vines • Jeffois • Jenna F • Jervis Johnson • jj225000 • John • John Hillerup • jj225000 • John Magnuson • John W • Jolyne A • Joshua Hillerup • Justin • Karl H • Kathleen H • Kevin F • Khris K • Larrendias D • Leroy B • Leslie W • Lexiconjurer • Lolzandstuff • Manel C • Maurice H • Matthew P • Melissa K • Michael C • Michael Parker • Mikael S • Morgan A • Nathan W • Nebero • Neil P • Nikita K • Oliver S • Patrick M • Patrick Mc • Paxcow • Pooka G • Rachel G • Ralf S • Regina O • Ren M • Ricardo • Richard “Bat” Brewster • Rob D • Rob H • Ruben J • Ryan H • Ryan K • Ryan S • Samuel T • sbloyd • Schnabeltierkrieger • Sean G • Sev Nessus • Simon S • SorcererSanguine • Sean Ryan K • St U • starfish • Stefan C • Steve Winyard • thatsrealneeto • Tyler • Tyler B • Vince H • Vincent • Walter • Warmstarter • William M • Wolf L • ZakRulz

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One Reply to “Exploring the Deep Umbra in Werewolf and Mage with Hal Case”

  1. Terry, it was a lot of fun talking with you, and I hope we have another opportunity sometime.

    Upon listening, I realized that we mentioned at the start of the episode that I’m an artist myself, but we didn’t address that beyond doing AI stuff – my Bachelor’s degree is in studio art, though I went a different direction for my Master’s. I manually created a handful of pieces for the book, though most of the art in the book is procedurally generated. I also made quite a few manual adjustments to many of the AI pieces – some were cut together from multiple separate pieces, or tweaked in various ways. And now I get the joy of having to rework the book by mid-February.

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