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What is Mage?

Imagine a world where reality isn’t fixed, it changes depending on what people believe. In Mage: The Ascension, ordinary people awaken to the terrifying possibility that consensus shapes existence, and that with enough understanding and willpower, they can rewrite reality itself.

Unlike most fantasy roleplaying games, Mage isn’t about memorizing spells or leveling up. It’s about philosophy, belief, imagination, and the consequences of having the power to change the world. Every magical act asks a question: What do you believe is possible?

Whether you’re discovering Mage for the first time or returning after years away, Mage: The Podcast is your guide to one of tabletop gaming’s richest and most rewarding settings. We explore the game’s lore, rules, history, books, storytelling techniques, and the people who helped create it—all with the goal of helping you become a better player, Storyteller, and world builder.

Start with These Episodes

These five episodes are the best introduction to what makes Mage so unique. They cover the game’s core ideas, its origins, practical advice for your table, and some of the most fascinating corners of the World of Darkness.

If you’re only going to listen to one episode, start with What is Mage: The Ascension? featuring co-creator Satyros Brucato. It's the perfect introduction to the game, and to everything that follows.

1. What is Mage: The Ascension?

⭐⭐⭐⭐⭐ Start here if you're new to Mage

New to Mage? This is the perfect place to begin. Mage: The Ascension co-creator Satyros Brucato joins us to explain what makes Mage unlike any other roleplaying game—and why, decades later, players are still debating its ideas.

Perfect for: New players New players

2. The Gift, Twilight, and Grogs: Systems and Setting from Ars Magica

Before there was Mage, there was Ars Magica. Join Thrice Great as we explore the game that inspired Mage's DNA—from troupe-style play and Covenants to a radically different vision of magic, wisdom, and consequences.

Perfect for: RPG Historians & Mage Veterans

3. Tomes of Magick: World of Darkness: Sorcerer

Not every magician is Awakened. Discover the hidden world of hedge wizards, miracle workers, alchemists, and occult practitioners as we unpack one of the most versatile, and often overlooked, magic systems in the World of Darkness.

Perfect for: Storytellers & World Builders

4. One Dot Sphere Effects

Think one-dot Spheres are weak? Think again. Charles and Terry break down every one-dot Sphere effect in M20, showing how the smallest magical abilities can become some of the most creative tools at your table.

Perfect for: Players & Storytellers

5. Tomes of Magick: M20 Book of the Fallen

The Nephandi are more than villains–they're the nightmare at the heart of Mage. We explore Book of the Fallen, unpacking their philosophy, terrifying cosmology, and the storytelling tools that make them some of the most compelling antagonists in the World of Darkness.

Perfect for: Storytellers

Beginner Playlist: Learn Mage Without Getting Lost

New to Mage: The Ascension? Start here. These episodes explain the core idea of Mage, how magick works, what new characters can actually do, and how to bring the game to the table without getting buried in 700 pages of lore.

Contact us at magethepodcast@gmail.com with feedback and comments, and please help extend the reach of the show by sharing it with friends.

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